可用GlSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY)
和
GlSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY)
来控制是否持续渲染,
在特殊场合下灵活调用比在 activity的onPause()和onResume()中调用GLSurfaceview的onPause()、onResume()更有效率,
比如用glsurfaceview浏览全景图时,可在手势按下时设置模式为RENDERMODE_CONTINUOUSLY,在手指抬起或取消时设置模式为RENDERMODE_WHEN_DIRTY
public boolean onTouchEvent(MotionEvent e) {
//隐藏中间的标记图
if (mTapViewShow) {
UiUtils.fadeViewOut(mCenterImage, new Runnable() {
@Override
public void