一种方法是将第二个鼠标连接到您的工作站。然后您可以测试多点触控(调整大小、旋转等)。几年前我就做到了。不过,您需要合适的驱动程序。请检查多点触控项目 http://multitouchvista.codeplex.com/。我想我正在使用那个或类似的东西。
您可以在此找到更多建议超级用户帖子 https://superuser.com/a/29433。但我从未尝试过。
EDIT
查看您的评论后,我更好地理解了您的问题。尝试这个StackOverflow线程 https://stackoverflow.com/a/4652169/3330348。它正在讨论将鼠标重新路由到触摸事件。还检查布莱克·努伊 http://blakenui.codeplex.com/项目 - 它改进了 WPF 4 以更好地处理触摸交互(除其他外)。
在项目中你会发现MouseTouchDevice
应该帮助您将鼠标转换为触摸事件的类:
/// <summary>
/// Used to translate mouse events into touch events, enabling a unified
/// input processing pipeline.
/// </summary>
/// <remarks>This class originally comes from Blake.NUI - http://blakenui.codeplex.com</remarks>
public class MouseTouchDevice : TouchDevice, ITouchDevice
{
#region Class Members
private static MouseTouchDevice device;
public Point Position { get; set; }
#endregion
#region Public Static Methods
public static void RegisterEvents(FrameworkElement root)
{
root.PreviewMouseDown += MouseDown;
root.PreviewMouseMove += MouseMove;
root.PreviewMouseUp += MouseUp;
root.LostMouseCapture += LostMouseCapture;
root.MouseLeave += MouseLeave;
}
#endregion
#region Private Static Methods
private static void MouseDown(object sender, MouseButtonEventArgs e)
{
if (device != null &&
device.IsActive)
{
device.ReportUp();
device.Deactivate();
device = null;
}
device = new MouseTouchDevice(e.MouseDevice.GetHashCode());
device.SetActiveSource(e.MouseDevice.ActiveSource);
device.Position = e.GetPosition(null);
device.Activate();
device.ReportDown();
}
private static void MouseMove(object sender, MouseEventArgs e)
{
if (device != null &&
device.IsActive)
{
device.Position = e.GetPosition(null);
device.ReportMove();
}
}
private static void MouseUp(object sender, MouseButtonEventArgs e)
{
LostMouseCapture(sender, e);
}
static void LostMouseCapture(object sender, MouseEventArgs e)
{
if (device != null &&
device.IsActive)
{
device.Position = e.GetPosition(null);
device.ReportUp();
device.Deactivate();
device = null;
}
}
static void MouseLeave(object sender, MouseEventArgs e)
{
LostMouseCapture(sender, e);
}
#endregion
#region Constructors
public MouseTouchDevice(int deviceId) :
base(deviceId)
{
Position = new Point();
}
#endregion
#region Overridden methods
public override TouchPointCollection GetIntermediateTouchPoints(IInputElement relativeTo)
{
return new TouchPointCollection();
}
public override TouchPoint GetTouchPoint(IInputElement relativeTo)
{
Point point = Position;
if (relativeTo != null)
{
point = this.ActiveSource.RootVisual.TransformToDescendant((Visual)relativeTo).Transform(Position);
}
Rect rect = new Rect(point, new Size(1, 1));
return new TouchPoint(this, point, rect, TouchAction.Move);
}
#endregion
}