位置控制代码

2023-05-16

/****************************************************************************
 *
 *   Copyright (c) 2013 - 2016 PX4 Development Team. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 * 3. Neither the name PX4 nor the names of its contributors may be
 *    used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 ****************************************************************************/

/**
 * @file mc_pos_control_main.cpp
 * Multicopter position controller.
 *
 * Original publication for the desired attitude generation:
 * Daniel Mellinger and Vijay Kumar. Minimum Snap Trajectory Generation and Control for Quadrotors.
 * Int. Conf. on Robotics and Automation, Shanghai, China, May 2011
 *
 * Also inspired by https://pixhawk.org/firmware/apps/fw_pos_control_l1
 *
 * The controller has two loops: P loop for position error and PID loop for velocity error.
 * Output of velocity controller is thrust vector that splitted to thrust direction
 * (i.e. rotation matrix for multicopter orientation) and thrust module (i.e. multicopter thrust itself).
 * Controller doesn't use Euler angles for work, they generated only for more human-friendly control and logging.
 *
 * @author Anton Babushkin <anton.babushkin@me.com>
 */

#include <px4_config.h>
#include <px4_defines.h>
#include <px4_tasks.h>
#include <px4_posix.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <math.h>
#include <poll.h>
#include <functional>
#include <drivers/drv_hrt.h>
#include <arch/board/board.h>

#include <uORB/topics/manual_control_setpoint.h>
#include <uORB/topics/actuator_controls.h>
#include <uORB/topics/vehicle_rates_setpoint.h>
#include <uORB/topics/control_state.h>
#include <uORB/topics/mc_virtual_attitude_setpoint.h>
#include <uORB/topics/vehicle_control_mode.h>
#include <uORB/topics/actuator_armed.h>
#include <uORB/topics/parameter_update.h>
#include <uORB/topics/vehicle_local_position.h>
#include <uORB/topics/position_setpoint_triplet.h>
#include <uORB/topics/vehicle_global_velocity_setpoint.h>
#include <uORB/topics/vehicle_local_position_setpoint.h>
#include <uORB/topics/vehicle_land_detected.h>

#include <systemlib/systemlib.h>
#include <systemlib/mavlink_log.h>
#include <mathlib/mathlib.h>
#include <lib/geo/geo.h>
#include <platforms/px4_defines.h>

#include <controllib/blocks.hpp>
#include <controllib/block/BlockParam.hpp>

#define TILT_COS_MAX	0.7f
#define SIGMA			0.000001f
#define MIN_DIST		0.01f
#define MANUAL_THROTTLE_MAX_MULTICOPTER	0.9f
#define ONE_G	9.8066f

/**
 * Multicopter position control app start / stop handling function
 *
 * @ingroup apps
 */
extern "C" __EXPORT int mc_pos_control_main(int argc, char *argv[]);

class MulticopterPositionControl : public control::SuperBlock
{
public:
	/**
	 * Constructor
	 */
	MulticopterPositionControl();

	/**
	 * Destructor, also kills task.
	 */
	~MulticopterPositionControl();

	/**
	 * Start task.
	 *
	 * @return		OK on success.
	 */
	int		start();

private:
	bool		_task_should_exit;		/**< if true, task should exit */
	int		_control_task;			/**< task handle for task */
	orb_advert_t	_mavlink_log_pub;		/**< mavlink log advert */

	int		_vehicle_status_sub;		/**< vehicle status subscription */
	int		_vehicle_land_detected_sub;	/**< vehicle land detected subscription */
	int		_ctrl_state_sub;		/**< control state subscription */
	int		_att_sp_sub;			/**< vehicle attitude setpoint */
	int		_control_mode_sub;		/**< vehicle control mode subscription */
	int		_params_sub;			/**< notification of parameter updates */
	int		_manual_sub;			/**< notification of manual control updates */
	int		_arming_sub;			/**< arming status of outputs */
	int		_local_pos_sub;			/**< vehicle local position */
	int		_pos_sp_triplet_sub;		/**< position setpoint triplet */
	int		_local_pos_sp_sub;		/**< offboard local position setpoint */
	int		_global_vel_sp_sub;		/**< offboard global velocity setpoint */

	orb_advert_t	_att_sp_pub;			/**< attitude setpoint publication */
	orb_advert_t	_local_pos_sp_pub;		/**< vehicle local position setpoint publication */
	orb_advert_t	_global_vel_sp_pub;		/**< vehicle global velocity setpoint publication */

	orb_id_t _attitude_setpoint_id;

	struct vehicle_status_s 			_vehicle_status; 	/**< vehicle status */
	struct vehicle_land_detected_s 			_vehicle_land_detected;	/**< vehicle land detected */
	struct control_state_s				_ctrl_state;		/**< vehicle attitude */
	struct vehicle_attitude_setpoint_s		_att_sp;		/**< vehicle attitude setpoint */
	struct manual_control_setpoint_s		_manual;		/**< r/c channel data */
	struct vehicle_control_mode_s			_control_mode;		/**< vehicle control mode */
	struct actuator_armed_s				_arming;		/**< actuator arming status */
	struct vehicle_local_position_s			_local_pos;		/**< vehicle local position */
	struct position_setpoint_triplet_s		_pos_sp_triplet;	/**< vehicle global position setpoint triplet */
	struct vehicle_local_position_setpoint_s	_local_pos_sp;		/**< vehicle local position setpoint */
	struct vehicle_global_velocity_setpoint_s	_global_vel_sp;		/**< vehicle global velocity setpoint */

	control::BlockParamFloat _manual_thr_min;
	control::BlockParamFloat _manual_thr_max;

	control::BlockDerivative _vel_x_deriv;
	control::BlockDerivative _vel_y_deriv;
	control::BlockDerivative _vel_z_deriv;

	struct {
		param_t thr_min;
		param_t thr_max;
		param_t thr_hover;
		param_t alt_ctl_dz;
		param_t alt_ctl_dy;
		param_t z_p;
		param_t z_vel_p;
		param_t z_vel_i;
		param_t z_vel_d;
		param_t z_vel_max_up;
		param_t z_vel_max_down;
		param_t z_ff;
		param_t xy_p;
		param_t xy_vel_p;
		param_t xy_vel_i;
		param_t xy_vel_d;
		param_t xy_vel_max;
		param_t xy_vel_cruise;
		param_t xy_ff;
		param_t tilt_max_air;
		param_t land_speed;
		param_t tko_speed;
		param_t tilt_max_land;
		param_t man_roll_max;
		param_t man_pitch_max;
		param_t man_yaw_max;
		param_t global_yaw_max;
		param_t mc_att_yaw_p;
		param_t hold_xy_dz;
		param_t hold_max_xy;
		param_t hold_max_z;
		param_t acc_hor_max;
		param_t alt_mode;

	}		_params_handles;		/**< handles for interesting parameters */

	struct {
		float thr_min;
		float thr_max;
		float thr_hover;
		float alt_ctl_dz;
		float alt_ctl_dy;
		float tilt_max_air;
		float land_speed;
		float tko_speed;
		float tilt_max_land;
		float man_roll_max;
		float man_pitch_max;
		float man_yaw_max;
		float global_yaw_max;
		float mc_att_yaw_p;
		float hold_xy_dz;
		float hold_max_xy;
		float hold_max_z;
		float acc_hor_max;
		float vel_max_up;
		float vel_max_down;
		uint32_t alt_mode;

		math::Vector<3> pos_p;
		math::Vector<3> vel_p;
		math::Vector<3> vel_i;
		math::Vector<3> vel_d;
		math::Vector<3> vel_ff;
		math::Vector<3> vel_max;
		math::Vector<3> vel_cruise;
		math::Vector<3> sp_offs_max;
	}		_params;

	struct map_projection_reference_s _ref_pos;
	float _ref_alt;
	hrt_abstime _ref_timestamp;

	bool _reset_pos_sp;
	bool _reset_alt_sp;
	bool _mode_auto;
	bool _pos_hold_engaged;
	bool _alt_hold_engaged;
	bool _run_pos_control;
	bool _run_alt_control;

	math::Vector<3> _pos;
	math::Vector<3> _pos_sp;
	math::Vector<3> _vel;
	math::Vector<3> _vel_sp;
	math::Vector<3> _vel_prev;			/**< velocity on previous step */
	math::Vector<3> _vel_ff;
	math::Vector<3> _vel_sp_prev;
	math::Vector<3> _thrust_sp_prev;
	math::Vector<3> _vel_err_d;		/**< derivative of current velocity */

	math::Matrix<3, 3> _R;			/**< rotation matrix from attitude quaternions */
	float _yaw;				/**< yaw angle (euler) */
	bool _in_landing;	/**< the vehicle is in the landing descent */
	bool _lnd_reached_ground; /**< controller assumes the vehicle has reached the ground after landing */
	bool _takeoff_jumped;
	float _vel_z_lp;
	float _acc_z_lp;
	float _takeoff_thrust_sp;
	bool control_vel_enabled_prev;	/**< previous loop was in velocity controlled mode (control_state.flag_control_velocity_enabled) */

	/**
	 * Update our local parameter cache.
	 */
	int		parameters_update(bool force);

	/**
	 * Update control outputs
	 */
	void		control_update();

	/**
	 * Check for changes in subscribed topics.
	 */
	void		poll_subscriptions();

	static float	scale_control(float ctl, float end, float dz, float dy);
	static float    throttle_curve(float ctl, float ctr);

	/**
	 * Update reference for local position projection
	 */
	void		update_ref();
	/**
	 * Reset position setpoint to current position.
	 *
	 * This reset will only occur if the _reset_pos_sp flag has been set.
	 * The general logic is to first "activate" the flag in the flight
	 * regime where a switch to a position control mode should hold the
	 * very last position. Once switching to a position control mode
	 * the last position is stored once.
	 */
	void		reset_pos_sp();

	/**
	 * Reset altitude setpoint to current altitude.
	 *
	 * This reset will only occur if the _reset_alt_sp flag has been set.
	 * The general logic follows the reset_pos_sp() architecture.
	 */
	void		reset_alt_sp();

	/**
	 * Check if position setpoint is too far from current position and adjust it if needed.
	 */
	void		limit_pos_sp_offset();

	/**
	 * Set position setpoint using manual control
	 */
	void		control_manual(float dt);

	/**
	 * Set position setpoint using offboard control
	 */
	void		control_offboard(float dt);

	bool		cross_sphere_line(const math::Vector<3> &sphere_c, float sphere_r,
					  const math::Vector<3> line_a, const math::Vector<3> line_b, math::Vector<3> &res);

	/**
	 * Set position setpoint for AUTO
	 */
	void		control_auto(float dt);

	/**
	 * Select between barometric and global (AMSL) altitudes
	 */
	void		select_alt(bool global);

	/**
	 * Shim for calling task_main from task_create.
	 */
	static void	task_main_trampoline(int argc, char *argv[]);

	/**
	 * Main sensor collection task.
	 */
	void		task_main();
};

namespace pos_control
{

MulticopterPositionControl	*g_control;
}

MulticopterPositionControl::MulticopterPositionControl() :
	SuperBlock(NULL, "MPC"),
	_task_should_exit(false),
	_control_task(-1),
	_mavlink_log_pub(nullptr),

	/* subscriptions */
	_ctrl_state_sub(-1),
	_att_sp_sub(-1),
	_control_mode_sub(-1),
	_params_sub(-1),
	_manual_sub(-1),
	_arming_sub(-1),
	_local_pos_sub(-1),
	_pos_sp_triplet_sub(-1),
	_global_vel_sp_sub(-1),

	/* publications */
	_att_sp_pub(nullptr),
	_local_pos_sp_pub(nullptr),
	_global_vel_sp_pub(nullptr),
	_attitude_setpoint_id(0),
	_vehicle_status{},
	_vehicle_land_detected{},
	_ctrl_state{},
	_att_sp{},
	_manual{},
	_control_mode{},
	_arming{},
	_local_pos{},
	_pos_sp_triplet{},
	_local_pos_sp{},
	_global_vel_sp{},
	_manual_thr_min(this, "MANTHR_MIN"),
	_manual_thr_max(this, "MANTHR_MAX"),
	_vel_x_deriv(this, "VELD"),
	_vel_y_deriv(this, "VELD"),
	_vel_z_deriv(this, "VELD"),
	_ref_alt(0.0f),
	_ref_timestamp(0),

	_reset_pos_sp(true),
	_reset_alt_sp(true),
	_mode_auto(false),
	_pos_hold_engaged(false),
	_alt_hold_engaged(false),
	_run_pos_control(true),
	_run_alt_control(true),
	_yaw(0.0f),
	_in_landing(false),
	_lnd_reached_ground(false),
	_takeoff_jumped(false),
	_vel_z_lp(0),
	_acc_z_lp(0),
	_takeoff_thrust_sp(0.0f),
	control_vel_enabled_prev(false)
{
	// Make the quaternion valid for control state
	_ctrl_state.q[0] = 1.0f;

	memset(&_ref_pos, 0, sizeof(_ref_pos));

	_params.pos_p.zero();
	_params.vel_p.zero();
	_params.vel_i.zero();
	_params.vel_d.zero();
	_params.vel_max.zero();
	_params.vel_cruise.zero();
	_params.vel_ff.zero();
	_params.sp_offs_max.zero();

	_pos.zero();
	_pos_sp.zero();
	_vel.zero();
	_vel_sp.zero();
	_vel_prev.zero();
	_vel_ff.zero();
	_vel_sp_prev.zero();
	_vel_err_d.zero();

	_R.identity();

	_params_handles.thr_min		= param_find("MPC_THR_MIN");
	_params_handles.thr_max		= param_find("MPC_THR_MAX");
	_params_handles.thr_hover	= param_find("MPC_THR_HOVER");
	_params_handles.alt_ctl_dz	= param_find("MPC_ALTCTL_DZ");
	_params_handles.alt_ctl_dy	= param_find("MPC_ALTCTL_DY");
	_params_handles.z_p		= param_find("MPC_Z_P");
	_params_handles.z_vel_p		= param_find("MPC_Z_VEL_P");
	_params_handles.z_vel_i		= param_find("MPC_Z_VEL_I");
	_params_handles.z_vel_d		= param_find("MPC_Z_VEL_D");
	_params_handles.z_vel_max_up	= param_find("MPC_Z_VEL_MAX_UP");
	_params_handles.z_vel_max_down	= param_find("MPC_Z_VEL_MAX");

	// transitional support: Copy param values from max to down
	// param so that max param can be renamed in 1-2 releases
	// (currently at 1.3.0)
	float p;
	param_get(param_find("MPC_Z_VEL_MAX"), &p);
	param_set(param_find("MPC_Z_VEL_MAX_DN"), &p);

	_params_handles.z_ff		= param_find("MPC_Z_FF");
	_params_handles.xy_p		= param_find("MPC_XY_P");
	_params_handles.xy_vel_p	= param_find("MPC_XY_VEL_P");
	_params_handles.xy_vel_i	= param_find("MPC_XY_VEL_I");
	_params_handles.xy_vel_d	= param_find("MPC_XY_VEL_D");
	_params_handles.xy_vel_max	= param_find("MPC_XY_VEL_MAX");
	_params_handles.xy_vel_cruise	= param_find("MPC_XY_CRUISE");
	_params_handles.xy_ff		= param_find("MPC_XY_FF");
	_params_handles.tilt_max_air	= param_find("MPC_TILTMAX_AIR");
	_params_handles.land_speed	= param_find("MPC_LAND_SPEED");
	_params_handles.tko_speed	= param_find("MPC_TKO_SPEED");
	_params_handles.tilt_max_land	= param_find("MPC_TILTMAX_LND");
	_params_handles.man_roll_max = param_find("MPC_MAN_R_MAX");
	_params_handles.man_pitch_max = param_find("MPC_MAN_P_MAX");
	_params_handles.man_yaw_max = param_find("MPC_MAN_Y_MAX");
	_params_handles.global_yaw_max = param_find("MC_YAWRATE_MAX");
	_params_handles.mc_att_yaw_p = param_find("MC_YAW_P");
	_params_handles.hold_xy_dz = param_find("MPC_HOLD_XY_DZ");
	_params_handles.hold_max_xy = param_find("MPC_HOLD_MAX_XY");
	_params_handles.hold_max_z = param_find("MPC_HOLD_MAX_Z");
	_params_handles.acc_hor_max = param_find("MPC_ACC_HOR_MAX");
	_params_handles.alt_mode = param_find("MPC_ALT_MODE");

	/* fetch initial parameter values */
	parameters_update(true);
}

MulticopterPositionControl::~MulticopterPositionControl()
{
	if (_control_task != -1) {
		/* task wakes up every 100ms or so at the longest */
		_task_should_exit = true;

		/* wait for a second for the task to quit at our request */
		unsigned i = 0;

		do {
			/* wait 20ms */
			usleep(20000);

			/* if we have given up, kill it */
			if (++i > 50) {
				px4_task_delete(_control_task);
				break;
			}
		} while (_control_task != -1);
	}

	pos_control::g_control = nullptr;
}

int
MulticopterPositionControl::parameters_update(bool force)
{
	bool updated;
	struct parameter_update_s param_upd;

	orb_check(_params_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(parameter_update), _params_sub, ¶m_upd);
	}

	if (updated || force) {
		/* update C++ param system */
		updateParams();

		/* update legacy C interface params */
		param_get(_params_handles.thr_min, &_params.thr_min);
		param_get(_params_handles.thr_max, &_params.thr_max);
		param_get(_params_handles.thr_hover, &_params.thr_hover);
		param_get(_params_handles.alt_ctl_dz, &_params.alt_ctl_dz);
		param_get(_params_handles.alt_ctl_dy, &_params.alt_ctl_dy);
		param_get(_params_handles.tilt_max_air, &_params.tilt_max_air);
		_params.tilt_max_air = math::radians(_params.tilt_max_air);
		param_get(_params_handles.land_speed, &_params.land_speed);
		param_get(_params_handles.tko_speed, &_params.tko_speed);
		param_get(_params_handles.tilt_max_land, &_params.tilt_max_land);
		_params.tilt_max_land = math::radians(_params.tilt_max_land);

		float v;
		uint32_t v_i;
		param_get(_params_handles.xy_p, &v);
		_params.pos_p(0) = v;
		_params.pos_p(1) = v;
		param_get(_params_handles.z_p, &v);
		_params.pos_p(2) = v;
		param_get(_params_handles.xy_vel_p, &v);
		_params.vel_p(0) = v;
		_params.vel_p(1) = v;
		param_get(_params_handles.z_vel_p, &v);
		_params.vel_p(2) = v;
		param_get(_params_handles.xy_vel_i, &v);
		_params.vel_i(0) = v;
		_params.vel_i(1) = v;
		param_get(_params_handles.z_vel_i, &v);
		_params.vel_i(2) = v;
		param_get(_params_handles.xy_vel_d, &v);
		_params.vel_d(0) = v;
		_params.vel_d(1) = v;
		param_get(_params_handles.z_vel_d, &v);
		_params.vel_d(2) = v;
		param_get(_params_handles.xy_vel_max, &v);
		_params.vel_max(0) = v;
		_params.vel_max(1) = v;
		param_get(_params_handles.z_vel_max_up, &v);
		_params.vel_max_up = v;
		_params.vel_max(2) = v;
		param_get(_params_handles.z_vel_max_down, &v);
		_params.vel_max_down = v;
		param_get(_params_handles.xy_vel_cruise, &v);
		_params.vel_cruise(0) = v;
		_params.vel_cruise(1) = v;
		/* using Z max up for now */
		param_get(_params_handles.z_vel_max_up, &v);
		_params.vel_cruise(2) = v;
		param_get(_params_handles.xy_ff, &v);
		v = math::constrain(v, 0.0f, 1.0f);
		_params.vel_ff(0) = v;
		_params.vel_ff(1) = v;
		param_get(_params_handles.z_ff, &v);
		v = math::constrain(v, 0.0f, 1.0f);
		_params.vel_ff(2) = v;
		param_get(_params_handles.hold_xy_dz, &v);
		v = math::constrain(v, 0.0f, 1.0f);
		_params.hold_xy_dz = v;
		param_get(_params_handles.hold_max_xy, &v);
		_params.hold_max_xy = (v < 0.0f ? 0.0f : v);
		param_get(_params_handles.hold_max_z, &v);
		_params.hold_max_z = (v < 0.0f ? 0.0f : v);
		param_get(_params_handles.acc_hor_max, &v);
		_params.acc_hor_max = v;
		param_get(_params_handles.alt_mode, &v_i);
		_params.alt_mode = v_i;

		_params.sp_offs_max = _params.vel_cruise.edivide(_params.pos_p) * 2.0f;

		/* mc attitude control parameters*/
		/* manual control scale */
		param_get(_params_handles.man_roll_max, &_params.man_roll_max);
		param_get(_params_handles.man_pitch_max, &_params.man_pitch_max);
		param_get(_params_handles.man_yaw_max, &_params.man_yaw_max);
		param_get(_params_handles.global_yaw_max, &_params.global_yaw_max);
		_params.man_roll_max = math::radians(_params.man_roll_max);
		_params.man_pitch_max = math::radians(_params.man_pitch_max);
		_params.man_yaw_max = math::radians(_params.man_yaw_max);
		_params.global_yaw_max = math::radians(_params.global_yaw_max);

		param_get(_params_handles.mc_att_yaw_p, &v);
		_params.mc_att_yaw_p = v;

		/* takeoff and land velocities should not exceed maximum */
		_params.tko_speed = fminf(_params.tko_speed, _params.vel_max_up);
		_params.land_speed = fminf(_params.land_speed, _params.vel_max_down);
	}

	return OK;
}

void
MulticopterPositionControl::poll_subscriptions()
{
	bool updated;

	orb_check(_vehicle_status_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(vehicle_status), _vehicle_status_sub, &_vehicle_status);

		/* set correct uORB ID, depending on if vehicle is VTOL or not */
		if (!_attitude_setpoint_id) {
			if (_vehicle_status.is_vtol) {
				_attitude_setpoint_id = ORB_ID(mc_virtual_attitude_setpoint);

			} else {
				_attitude_setpoint_id = ORB_ID(vehicle_attitude_setpoint);
			}
		}
	}

	orb_check(_vehicle_land_detected_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(vehicle_land_detected), _vehicle_land_detected_sub, &_vehicle_land_detected);
	}

	orb_check(_ctrl_state_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(control_state), _ctrl_state_sub, &_ctrl_state);

		/* get current rotation matrix and euler angles from control state quaternions */
		math::Quaternion q_att(_ctrl_state.q[0], _ctrl_state.q[1], _ctrl_state.q[2], _ctrl_state.q[3]);
		_R = q_att.to_dcm();
		math::Vector<3> euler_angles;
		euler_angles = _R.to_euler();
		_yaw = euler_angles(2);
	}

	orb_check(_att_sp_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(vehicle_attitude_setpoint), _att_sp_sub, &_att_sp);
	}

	orb_check(_control_mode_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(vehicle_control_mode), _control_mode_sub, &_control_mode);
	}

	orb_check(_manual_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(manual_control_setpoint), _manual_sub, &_manual);
	}

	orb_check(_arming_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(actuator_armed), _arming_sub, &_arming);
	}

	orb_check(_local_pos_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(vehicle_local_position), _local_pos_sub, &_local_pos);
	}
}

float
MulticopterPositionControl::scale_control(float ctl, float end, float dz, float dy)
{
	if (ctl > dz) {
		return dy + (ctl - dz) * (1.0f - dy) / (end - dz);

	} else if (ctl < -dz) {
		return -dy + (ctl + dz) * (1.0f - dy) / (end - dz);

	} else {
		return ctl * (dy / dz);
	}
}

float
MulticopterPositionControl::throttle_curve(float ctl, float ctr)
{
	/* piecewise linear mapping: 0:ctr -> 0:0.5
	 * and ctr:1 -> 0.5:1 */
	if (ctl < 0.5f) {
		return 2 * ctl * ctr;

	} else {
		return ctr + 2 * (ctl - 0.5f) * (1.0f - ctr);
	}
}

void
MulticopterPositionControl::task_main_trampoline(int argc, char *argv[])
{
	pos_control::g_control->task_main();
}

void
MulticopterPositionControl::update_ref()
{
	if (_local_pos.ref_timestamp != _ref_timestamp) {
		double lat_sp, lon_sp;
		float alt_sp = 0.0f;

		if (_ref_timestamp != 0) {
			/* calculate current position setpoint in global frame */
			map_projection_reproject(&_ref_pos, _pos_sp(0), _pos_sp(1), &lat_sp, &lon_sp);
			alt_sp = _ref_alt - _pos_sp(2);
		}

		/* update local projection reference */
		map_projection_init(&_ref_pos, _local_pos.ref_lat, _local_pos.ref_lon);
		_ref_alt = _local_pos.ref_alt;

		if (_ref_timestamp != 0) {
			/* reproject position setpoint to new reference */
			map_projection_project(&_ref_pos, lat_sp, lon_sp, &_pos_sp.data[0], &_pos_sp.data[1]);
			_pos_sp(2) = -(alt_sp - _ref_alt);
		}

		_ref_timestamp = _local_pos.ref_timestamp;
	}
}

void
MulticopterPositionControl::reset_pos_sp()
{
	if (_reset_pos_sp) {
		_reset_pos_sp = false;

		// we have logic in the main function which chooses the velocity setpoint such that the attitude setpoint is
		// continuous when switching into velocity controlled mode, therefore, we don't need to bother about resetting
		// position in a special way. In position control mode the position will be reset anyway until the vehicle has reduced speed.
		_pos_sp(0) = _pos(0);
		_pos_sp(1) = _pos(1);
	}
}

void
MulticopterPositionControl::reset_alt_sp()
{
	if (_reset_alt_sp) {
		_reset_alt_sp = false;

		// we have logic in the main function which choosed the velocity setpoint such that the attitude setpoint is
		// continuous when switching into velocity controlled mode, therefore, we don't need to bother about resetting
		// altitude in a special way
		_pos_sp(2) = _pos(2);
	}
}

void
MulticopterPositionControl::limit_pos_sp_offset()
{
	math::Vector<3> pos_sp_offs;
	pos_sp_offs.zero();

	if (_control_mode.flag_control_position_enabled) {
		pos_sp_offs(0) = (_pos_sp(0) - _pos(0)) / _params.sp_offs_max(0);
		pos_sp_offs(1) = (_pos_sp(1) - _pos(1)) / _params.sp_offs_max(1);
	}

	if (_control_mode.flag_control_altitude_enabled) {
		pos_sp_offs(2) = (_pos_sp(2) - _pos(2)) / _params.sp_offs_max(2);
	}

	float pos_sp_offs_norm = pos_sp_offs.length();

	if (pos_sp_offs_norm > 1.0f) {
		pos_sp_offs /= pos_sp_offs_norm;
		_pos_sp = _pos + pos_sp_offs.emult(_params.sp_offs_max);
	}
}

void
MulticopterPositionControl::control_manual(float dt)
{
	math::Vector<3> req_vel_sp; // X,Y in local frame and Z in global (D), in [-1,1] normalized range
	req_vel_sp.zero();

	if (_control_mode.flag_control_altitude_enabled) {
		/* set vertical velocity setpoint with throttle stick */
		req_vel_sp(2) = -scale_control(_manual.z - 0.5f, 0.5f, _params.alt_ctl_dz, _params.alt_ctl_dy); // D
	}

	if (_control_mode.flag_control_position_enabled) {
		/* set horizontal velocity setpoint with roll/pitch stick */
		req_vel_sp(0) = _manual.x;
		req_vel_sp(1) = _manual.y;
	}

	if (_control_mode.flag_control_altitude_enabled) {
		/* reset alt setpoint to current altitude if needed */
		reset_alt_sp();
	}

	if (_control_mode.flag_control_position_enabled) {
		/* reset position setpoint to current position if needed */
		reset_pos_sp();
	}

	/* limit velocity setpoint */
	float req_vel_sp_norm = req_vel_sp.length();

	if (req_vel_sp_norm > 1.0f) {
		req_vel_sp /= req_vel_sp_norm;
	}

	/* _req_vel_sp scaled to 0..1, scale it to max speed and rotate around yaw */
	math::Matrix<3, 3> R_yaw_sp;
	R_yaw_sp.from_euler(0.0f, 0.0f, _att_sp.yaw_body);
	math::Vector<3> req_vel_sp_scaled = R_yaw_sp * req_vel_sp.emult(
			_params.vel_cruise); // in NED and scaled to actual velocity

	/*
	 * assisted velocity mode: user controls velocity, but if	velocity is small enough, position
	 * hold is activated for the corresponding axis
	 */

	/* horizontal axes */
	if (_control_mode.flag_control_position_enabled) {
		/* check for pos. hold */
		if (fabsf(req_vel_sp(0)) < _params.hold_xy_dz && fabsf(req_vel_sp(1)) < _params.hold_xy_dz) {
			if (!_pos_hold_engaged) {
				if (_params.hold_max_xy < FLT_EPSILON || (fabsf(_vel(0)) < _params.hold_max_xy
						&& fabsf(_vel(1)) < _params.hold_max_xy)) {
					_pos_hold_engaged = true;

				} else {
					_pos_hold_engaged = false;
				}
			}

		} else {
			_pos_hold_engaged = false;
		}

		/* set requested velocity setpoint */
		if (!_pos_hold_engaged) {
			_pos_sp(0) = _pos(0);
			_pos_sp(1) = _pos(1);
			_run_pos_control = false; /* request velocity setpoint to be used, instead of position setpoint */
			_vel_sp(0) = req_vel_sp_scaled(0);
			_vel_sp(1) = req_vel_sp_scaled(1);
		}
	}

	/* vertical axis */
	if (_control_mode.flag_control_altitude_enabled) {
		/* check for pos. hold */
		if (fabsf(req_vel_sp(2)) < FLT_EPSILON) {
			if (!_alt_hold_engaged) {
				if (_params.hold_max_z < FLT_EPSILON || fabsf(_vel(2)) < _params.hold_max_z) {
					_alt_hold_engaged = true;

				} else {
					_alt_hold_engaged = false;
				}
			}

		} else {
			_alt_hold_engaged = false;
		}

		/* set requested velocity setpoint */
		if (!_alt_hold_engaged) {
			_run_alt_control = false; /* request velocity setpoint to be used, instead of altitude setpoint */
			_vel_sp(2) = req_vel_sp_scaled(2);
			_pos_sp(2) = _pos(2);
		}
	}
}

void
MulticopterPositionControl::control_offboard(float dt)
{
	bool updated;
	orb_check(_pos_sp_triplet_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(position_setpoint_triplet), _pos_sp_triplet_sub, &_pos_sp_triplet);
	}

	if (_pos_sp_triplet.current.valid) {
		if (_control_mode.flag_control_position_enabled && _pos_sp_triplet.current.position_valid) {
			/* control position */
			_pos_sp(0) = _pos_sp_triplet.current.x;
			_pos_sp(1) = _pos_sp_triplet.current.y;

		} else if (_control_mode.flag_control_velocity_enabled && _pos_sp_triplet.current.velocity_valid) {
			/* control velocity */
			/* reset position setpoint to current position if needed */
			reset_pos_sp();

			/* set position setpoint move rate */
			_vel_sp(0) = _pos_sp_triplet.current.vx;
			_vel_sp(1) = _pos_sp_triplet.current.vy;

			_run_pos_control = false; /* request velocity setpoint to be used, instead of position setpoint */
		}

		if (_pos_sp_triplet.current.yaw_valid) {
			_att_sp.yaw_body = _pos_sp_triplet.current.yaw;

		} else if (_pos_sp_triplet.current.yawspeed_valid) {
			_att_sp.yaw_body = _att_sp.yaw_body + _pos_sp_triplet.current.yawspeed * dt;
		}

		if (_control_mode.flag_control_altitude_enabled && _pos_sp_triplet.current.position_valid) {
			/* Control altitude */
			_pos_sp(2) = _pos_sp_triplet.current.z;

		} else if (_control_mode.flag_control_climb_rate_enabled && _pos_sp_triplet.current.velocity_valid) {
			/* reset alt setpoint to current altitude if needed */
			reset_alt_sp();

			/* set altitude setpoint move rate */
			_vel_sp(2) = _pos_sp_triplet.current.vz;

			_run_alt_control = false; /* request velocity setpoint to be used, instead of position setpoint */
		}

	} else {
		reset_pos_sp();
		reset_alt_sp();
	}
}

bool
MulticopterPositionControl::cross_sphere_line(const math::Vector<3> &sphere_c, float sphere_r,
		const math::Vector<3> line_a, const math::Vector<3> line_b, math::Vector<3> &res)
{
	/* project center of sphere on line */
	/* normalized AB */
	math::Vector<3> ab_norm = line_b - line_a;
	ab_norm.normalize();
	math::Vector<3> d = line_a + ab_norm * ((sphere_c - line_a) * ab_norm);
	float cd_len = (sphere_c - d).length();

	/* we have triangle CDX with known CD and CX = R, find DX */
	if (sphere_r > cd_len) {
		/* have two roots, select one in A->B direction from D */
		float dx_len = sqrtf(sphere_r * sphere_r - cd_len * cd_len);
		res = d + ab_norm * dx_len;
		return true;

	} else {
		/* have no roots, return D */
		res = d;
		return false;
	}
}

void MulticopterPositionControl::control_auto(float dt)
{
	/* reset position setpoint on AUTO mode activation or if we are not in MC mode */
	if (!_mode_auto || !_vehicle_status.is_rotary_wing) {
		if (!_mode_auto) {
			_mode_auto = true;
		}

		_reset_pos_sp = true;
		_reset_alt_sp = true;

		reset_pos_sp();
		reset_alt_sp();
	}

	//Poll position setpoint
	bool updated;
	orb_check(_pos_sp_triplet_sub, &updated);

	if (updated) {
		orb_copy(ORB_ID(position_setpoint_triplet), _pos_sp_triplet_sub, &_pos_sp_triplet);

		//Make sure that the position setpoint is valid
		if (!PX4_ISFINITE(_pos_sp_triplet.current.lat) ||
				!PX4_ISFINITE(_pos_sp_triplet.current.lon) ||
				!PX4_ISFINITE(_pos_sp_triplet.current.alt)) {
			_pos_sp_triplet.current.valid = false;
		}
	}

	bool current_setpoint_valid = false;
	bool previous_setpoint_valid = false;

	math::Vector<3> prev_sp;
	math::Vector<3> curr_sp;

	if (_pos_sp_triplet.current.valid) {

		/* project setpoint to local frame */
		map_projection_project(&_ref_pos,
				       _pos_sp_triplet.current.lat, _pos_sp_triplet.current.lon,
				       &curr_sp.data[0], &curr_sp.data[1]);
		curr_sp(2) = -(_pos_sp_triplet.current.alt - _ref_alt);

		if (PX4_ISFINITE(curr_sp(0)) &&
				PX4_ISFINITE(curr_sp(1)) &&
				PX4_ISFINITE(curr_sp(2))) {
			current_setpoint_valid = true;
		}
	}

	if (_pos_sp_triplet.previous.valid) {
		map_projection_project(&_ref_pos,
				       _pos_sp_triplet.previous.lat, _pos_sp_triplet.previous.lon,
				       &prev_sp.data[0], &prev_sp.data[1]);
		prev_sp(2) = -(_pos_sp_triplet.previous.alt - _ref_alt);

		if (PX4_ISFINITE(prev_sp(0)) &&
				PX4_ISFINITE(prev_sp(1)) &&
				PX4_ISFINITE(prev_sp(2))) {
			previous_setpoint_valid = true;
		}
	}

	if (current_setpoint_valid) {
		/* scaled space: 1 == position error resulting max allowed speed */

		math::Vector<3> cruising_speed = _params.vel_cruise;

		if (PX4_ISFINITE(_pos_sp_triplet.current.cruising_speed) &&
			_pos_sp_triplet.current.cruising_speed > 0.1f) {
			cruising_speed(0) = _pos_sp_triplet.current.cruising_speed;
			cruising_speed(1) = _pos_sp_triplet.current.cruising_speed;
		}

		math::Vector<3> scale = _params.pos_p.edivide(cruising_speed);

		/* convert current setpoint to scaled space */
		math::Vector<3> curr_sp_s = curr_sp.emult(scale);

		/* by default use current setpoint as is */
		math::Vector<3> pos_sp_s = curr_sp_s;

		if ((_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_POSITION  ||
		     _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) &&
		      previous_setpoint_valid) {

			/* follow "previous - current" line */

			if ((curr_sp - prev_sp).length() > MIN_DIST) {

				/* find X - cross point of unit sphere and trajectory */
				math::Vector<3> pos_s = _pos.emult(scale);
				math::Vector<3> prev_sp_s = prev_sp.emult(scale);
				math::Vector<3> prev_curr_s = curr_sp_s - prev_sp_s;
				math::Vector<3> curr_pos_s = pos_s - curr_sp_s;
				float curr_pos_s_len = curr_pos_s.length();

				if (curr_pos_s_len < 1.0f) {
					/* copter is closer to waypoint than unit radius */
					/* check next waypoint and use it to avoid slowing down when passing via waypoint */
					if (_pos_sp_triplet.next.valid) {
						math::Vector<3> next_sp;
						map_projection_project(&_ref_pos,
								       _pos_sp_triplet.next.lat, _pos_sp_triplet.next.lon,
								       &next_sp.data[0], &next_sp.data[1]);
						next_sp(2) = -(_pos_sp_triplet.next.alt - _ref_alt);

						if ((next_sp - curr_sp).length() > MIN_DIST) {
							math::Vector<3> next_sp_s = next_sp.emult(scale);

							/* calculate angle prev - curr - next */
							math::Vector<3> curr_next_s = next_sp_s - curr_sp_s;
							math::Vector<3> prev_curr_s_norm = prev_curr_s.normalized();

							/* cos(a) * curr_next, a = angle between current and next trajectory segments */
							float cos_a_curr_next = prev_curr_s_norm * curr_next_s;

							/* cos(b), b = angle pos - curr_sp - prev_sp */
							float cos_b = -curr_pos_s * prev_curr_s_norm / curr_pos_s_len;

							if (cos_a_curr_next > 0.0f && cos_b > 0.0f) {
								float curr_next_s_len = curr_next_s.length();

								/* if curr - next distance is larger than unit radius, limit it */
								if (curr_next_s_len > 1.0f) {
									cos_a_curr_next /= curr_next_s_len;
								}

								/* feed forward position setpoint offset */
								math::Vector<3> pos_ff = prev_curr_s_norm *
											 cos_a_curr_next * cos_b * cos_b * (1.0f - curr_pos_s_len) *
											 (1.0f - expf(-curr_pos_s_len * curr_pos_s_len * 20.0f));
								pos_sp_s += pos_ff;
							}
						}
					}

				} else {
					bool near = cross_sphere_line(pos_s, 1.0f, prev_sp_s, curr_sp_s, pos_sp_s);

					if (near) {
						/* unit sphere crosses trajectory */

					} else {
						/* copter is too far from trajectory */
						/* if copter is behind prev waypoint, go directly to prev waypoint */
						if ((pos_sp_s - prev_sp_s) * prev_curr_s < 0.0f) {
							pos_sp_s = prev_sp_s;
						}

						/* if copter is in front of curr waypoint, go directly to curr waypoint */
						if ((pos_sp_s - curr_sp_s) * prev_curr_s > 0.0f) {
							pos_sp_s = curr_sp_s;
						}

						pos_sp_s = pos_s + (pos_sp_s - pos_s).normalized();
					}
				}
			}
		}

		/* move setpoint not faster than max allowed speed */
		math::Vector<3> pos_sp_old_s = _pos_sp.emult(scale);

		/* difference between current and desired position setpoints, 1 = max speed */
		math::Vector<3> d_pos_m = (pos_sp_s - pos_sp_old_s).edivide(_params.pos_p);
		float d_pos_m_len = d_pos_m.length();

		if (d_pos_m_len > dt) {
			pos_sp_s = pos_sp_old_s + (d_pos_m / d_pos_m_len * dt).emult(_params.pos_p);
		}

		/* scale result back to normal space */
		_pos_sp = pos_sp_s.edivide(scale);

		/* update yaw setpoint if needed */

		if (_pos_sp_triplet.current.yawspeed_valid && _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) {
			_att_sp.yaw_body = _att_sp.yaw_body + _pos_sp_triplet.current.yawspeed * dt;
		} else if (PX4_ISFINITE(_pos_sp_triplet.current.yaw)) {
			_att_sp.yaw_body = _pos_sp_triplet.current.yaw;
		}

		/*
		 * if we're already near the current takeoff setpoint don't reset in case we switch back to posctl.
		 * this makes the takeoff finish smoothly.
		 */
		if ((_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_TAKEOFF
				|| _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LOITER)
				&& _pos_sp_triplet.current.acceptance_radius > 0.0f
				/* need to detect we're close a bit before the navigator switches from takeoff to next waypoint */
				&& (_pos - _pos_sp).length() < _pos_sp_triplet.current.acceptance_radius * 1.2f) {
			_reset_pos_sp = false;
			_reset_alt_sp = false;

			/* otherwise: in case of interrupted mission don't go to waypoint but stay at current position */

		} else {
			_reset_pos_sp = true;
			_reset_alt_sp = true;
		}

	} else {
		/* no waypoint, do nothing, setpoint was already reset */
	}
}

void
MulticopterPositionControl::task_main()
{

	/*
	 * do subscriptions
	 */
	_vehicle_status_sub = orb_subscribe(ORB_ID(vehicle_status));
	_vehicle_land_detected_sub = orb_subscribe(ORB_ID(vehicle_land_detected));
	_ctrl_state_sub = orb_subscribe(ORB_ID(control_state));
	_att_sp_sub = orb_subscribe(ORB_ID(vehicle_attitude_setpoint));
	_control_mode_sub = orb_subscribe(ORB_ID(vehicle_control_mode));
	_params_sub = orb_subscribe(ORB_ID(parameter_update));
	_manual_sub = orb_subscribe(ORB_ID(manual_control_setpoint));
	_arming_sub = orb_subscribe(ORB_ID(actuator_armed));
	_local_pos_sub = orb_subscribe(ORB_ID(vehicle_local_position));
	_pos_sp_triplet_sub = orb_subscribe(ORB_ID(position_setpoint_triplet));
	_local_pos_sp_sub = orb_subscribe(ORB_ID(vehicle_local_position_setpoint));
	_global_vel_sp_sub = orb_subscribe(ORB_ID(vehicle_global_velocity_setpoint));


	parameters_update(true);

	/* initialize values of critical structs until first regular update */
	_arming.armed = false;

	/* get an initial update for all sensor and status data */
	poll_subscriptions();

	bool reset_int_z = true;
	bool reset_int_z_manual = false;
	bool reset_int_xy = true;
	bool reset_yaw_sp = true;
	bool was_armed = false;

	hrt_abstime t_prev = 0;

	math::Vector<3> thrust_int;
	thrust_int.zero();


	math::Matrix<3, 3> R;
	R.identity();

	/* wakeup source */
	px4_pollfd_struct_t fds[1];

	fds[0].fd = _local_pos_sub;
	fds[0].events = POLLIN;

	while (!_task_should_exit) {
		/* wait for up to 20ms for data */
		int pret = px4_poll(&fds[0], (sizeof(fds) / sizeof(fds[0])), 20);

		/* timed out - periodic check for _task_should_exit */
		if (pret == 0) {
			// Go through the loop anyway to copy manual input at 50 Hz.
		}

		/* this is undesirable but not much we can do */
		if (pret < 0) {
			warn("poll error %d, %d", pret, errno);
			continue;
		}

		poll_subscriptions();

		parameters_update(false);

		hrt_abstime t = hrt_absolute_time();
		float dt = t_prev != 0 ? (t - t_prev) * 0.000001f : 0.0f;
		t_prev = t;

		// set dt for control blocks
		setDt(dt);

		if (_control_mode.flag_armed && !was_armed) {
			/* reset setpoints and integrals on arming */
			_reset_pos_sp = true;
			_reset_alt_sp = true;
			_vel_sp_prev.zero();
			reset_int_z = true;
			reset_int_xy = true;
			reset_yaw_sp = true;
		}

		/* reset yaw and altitude setpoint for VTOL which are in fw mode */
		if (_vehicle_status.is_vtol) {
			if (!_vehicle_status.is_rotary_wing) {
				reset_yaw_sp = true;
				_reset_alt_sp = true;
			}
		}

		//Update previous arming state
		was_armed = _control_mode.flag_armed;

		update_ref();

		/* Update velocity derivative,
		 * independent of the current flight mode
		 */
		if (_local_pos.timestamp > 0) {

			if (PX4_ISFINITE(_local_pos.x) &&
					PX4_ISFINITE(_local_pos.y) &&
					PX4_ISFINITE(_local_pos.z)) {

				_pos(0) = _local_pos.x;
				_pos(1) = _local_pos.y;
				if (_params.alt_mode == 1 && _local_pos.dist_bottom_valid) {
					_pos(2) = -_local_pos.dist_bottom;
				} else {
					_pos(2) = _local_pos.z;
				}
			}

			if (PX4_ISFINITE(_local_pos.vx) &&
					PX4_ISFINITE(_local_pos.vy) &&
					PX4_ISFINITE(_local_pos.vz)) {

				_vel(0) = _local_pos.vx;
				_vel(1) = _local_pos.vy;
				if (_params.alt_mode == 1 && _local_pos.dist_bottom_valid) {
					_vel(2) = -_local_pos.dist_bottom_rate;
				} else {
					_vel(2) = _local_pos.vz;
				}
			}

			_vel_err_d(0) = _vel_x_deriv.update(-_vel(0));
			_vel_err_d(1) = _vel_y_deriv.update(-_vel(1));
			_vel_err_d(2) = _vel_z_deriv.update(-_vel(2));
		}

		// reset the horizontal and vertical position hold flags for non-manual modes
		// or if position / altitude is not controlled
		if (!_control_mode.flag_control_position_enabled || !_control_mode.flag_control_manual_enabled) {
			_pos_hold_engaged = false;
		}

		if (!_control_mode.flag_control_altitude_enabled || !_control_mode.flag_control_manual_enabled) {
			_alt_hold_engaged = false;
		}

		if (_control_mode.flag_control_altitude_enabled ||
				_control_mode.flag_control_position_enabled ||
				_control_mode.flag_control_climb_rate_enabled ||
				_control_mode.flag_control_velocity_enabled ||
				_control_mode.flag_control_acceleration_enabled) {

			_vel_ff.zero();

			/* by default, run position/altitude controller. the control_* functions
			 * can disable this and run velocity controllers directly in this cycle */
			_run_pos_control = true;
			_run_alt_control = true;

			/* select control source */
			if (_control_mode.flag_control_manual_enabled) {
				/* manual control */
				control_manual(dt);
				_mode_auto = false;

			} else if (_control_mode.flag_control_offboard_enabled) {
				/* offboard control */
				control_offboard(dt);
				_mode_auto = false;

			} else {
				/* AUTO */
				control_auto(dt);
			}

			/* weather-vane mode for vtol: disable yaw control */
			if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.disable_mc_yaw_control == true) {
				_att_sp.disable_mc_yaw_control = true;

			} else {
				/* reset in case of setpoint updates */
				_att_sp.disable_mc_yaw_control = false;
			}

			if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid
					&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_IDLE) {
				/* idle state, don't run controller and set zero thrust */
				R.identity();
				memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
				_att_sp.R_valid = true;

				_att_sp.roll_body = 0.0f;
				_att_sp.pitch_body = 0.0f;
				_att_sp.yaw_body = _yaw;
				_att_sp.thrust = 0.0f;

				_att_sp.timestamp = hrt_absolute_time();

				/* publish attitude setpoint */
				if (_att_sp_pub != nullptr) {
					orb_publish(_attitude_setpoint_id, _att_sp_pub, &_att_sp);

				} else if (_attitude_setpoint_id) {
					_att_sp_pub = orb_advertise(_attitude_setpoint_id, &_att_sp);
				}

			} else if (_control_mode.flag_control_manual_enabled
					&& _vehicle_land_detected.landed) {
				/* don't run controller when landed */
				_reset_pos_sp = true;
				_reset_alt_sp = true;
				_mode_auto = false;
				reset_int_z = true;
				reset_int_xy = true;

				R.identity();
				memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
				_att_sp.R_valid = true;

				_att_sp.roll_body = 0.0f;
				_att_sp.pitch_body = 0.0f;
				_att_sp.yaw_body = _yaw;
				_att_sp.thrust = 0.0f;

				_att_sp.timestamp = hrt_absolute_time();

				/* publish attitude setpoint */
				if (_att_sp_pub != nullptr) {
					orb_publish(_attitude_setpoint_id, _att_sp_pub, &_att_sp);

				} else if (_attitude_setpoint_id) {
					_att_sp_pub = orb_advertise(_attitude_setpoint_id, &_att_sp);
				}

			} else {
				/* run position & altitude controllers, if enabled (otherwise use already computed velocity setpoints) */
				if (_run_pos_control) {
					_vel_sp(0) = (_pos_sp(0) - _pos(0)) * _params.pos_p(0);
					_vel_sp(1) = (_pos_sp(1) - _pos(1)) * _params.pos_p(1);
				}

				// guard against any bad velocity values

				bool velocity_valid = PX4_ISFINITE(_pos_sp_triplet.current.vx) &&
									  PX4_ISFINITE(_pos_sp_triplet.current.vy) &&
									  _pos_sp_triplet.current.velocity_valid;

				// do not go slower than the follow target velocity when position tracking is active (set to valid)

				if(_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET &&
					velocity_valid &&
					_pos_sp_triplet.current.position_valid) {

					math::Vector<3> ft_vel(_pos_sp_triplet.current.vx, _pos_sp_triplet.current.vy, 0);

					float cos_ratio = (ft_vel*_vel_sp)/(ft_vel.length()*_vel_sp.length());

					// only override velocity set points when uav is traveling in same direction as target and vector component
					// is greater than calculated position set point velocity component

					if(cos_ratio > 0) {
						ft_vel *= (cos_ratio);
						// min speed a little faster than target vel
						ft_vel += ft_vel.normalized()*1.5f;
					} else {
						ft_vel.zero();
					}

					_vel_sp(0) = fabs(ft_vel(0)) > fabs(_vel_sp(0)) ? ft_vel(0) : _vel_sp(0);
					_vel_sp(1) = fabs(ft_vel(1)) > fabs(_vel_sp(1)) ? ft_vel(1) : _vel_sp(1);

					// track target using velocity only

				} else if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET &&
						velocity_valid) {

					_vel_sp(0) = _pos_sp_triplet.current.vx;
					_vel_sp(1) = _pos_sp_triplet.current.vy;
				}

				if (_run_alt_control) {
					_vel_sp(2) = (_pos_sp(2) - _pos(2)) * _params.pos_p(2);
				}

				/* make sure velocity setpoint is saturated in xy*/
				float vel_norm_xy = sqrtf(_vel_sp(0) * _vel_sp(0) +
							  _vel_sp(1) * _vel_sp(1));

				if (vel_norm_xy > _params.vel_max(0)) {
					/* note assumes vel_max(0) == vel_max(1) */
					_vel_sp(0) = _vel_sp(0) * _params.vel_max(0) / vel_norm_xy;
					_vel_sp(1) = _vel_sp(1) * _params.vel_max(1) / vel_norm_xy;
				}

				/* make sure velocity setpoint is saturated in z*/
				if (_vel_sp(2) < -1.0f * _params.vel_max_up){
					_vel_sp(2) = -1.0f * _params.vel_max_up;
				}
				if (_vel_sp(2) >  _params.vel_max_down) {
					_vel_sp(2) = _params.vel_max_down;
				}

				if (!_control_mode.flag_control_position_enabled) {
					_reset_pos_sp = true;
				}

				if (!_control_mode.flag_control_altitude_enabled) {
					_reset_alt_sp = true;
				}

				if (!_control_mode.flag_control_velocity_enabled) {
					_vel_sp_prev(0) = _vel(0);
					_vel_sp_prev(1) = _vel(1);
					_vel_sp(0) = 0.0f;
					_vel_sp(1) = 0.0f;
					control_vel_enabled_prev = false;
				}

				if (!_control_mode.flag_control_climb_rate_enabled) {
					_vel_sp(2) = 0.0f;
				}

				/* use constant descend rate when landing, ignore altitude setpoint */
				if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid
						&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LAND) {
					_vel_sp(2) = _params.land_speed;
				}

				/* special thrust setpoint generation for takeoff from ground */
				if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid
						&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_TAKEOFF
						&& _control_mode.flag_armed) {

					// check if we are not already in air.
					// if yes then we don't need a jumped takeoff anymore
					if (!_takeoff_jumped && !_vehicle_land_detected.landed && fabsf(_takeoff_thrust_sp) < FLT_EPSILON) {
						_takeoff_jumped = true;
					}

					if (!_takeoff_jumped) {
						// ramp thrust setpoint up
						if (_vel(2) > -(_params.tko_speed / 2.0f)) {
							_takeoff_thrust_sp += 0.5f * dt;
							_vel_sp.zero();
							_vel_prev.zero();

						} else {
							// copter has reached our takeoff speed. split the thrust setpoint up
							// into an integral part and into a P part
							thrust_int(2) = _takeoff_thrust_sp - _params.vel_p(2) * fabsf(_vel(2));
							thrust_int(2) = -math::constrain(thrust_int(2), _params.thr_min, _params.thr_max);
							_vel_sp_prev(2) = -_params.tko_speed;
							_takeoff_jumped = true;
							reset_int_z = false;
						}
					}

					if (_takeoff_jumped) {
						_vel_sp(2) = -_params.tko_speed;
					}

				} else {
					_takeoff_jumped = false;
					_takeoff_thrust_sp = 0.0f;
				}

				// limit total horizontal acceleration
				math::Vector<2> acc_hor;
				acc_hor(0) = (_vel_sp(0) - _vel_sp_prev(0)) / dt;
				acc_hor(1) = (_vel_sp(1) - _vel_sp_prev(1)) / dt;

				if (acc_hor.length() > _params.acc_hor_max) {
					acc_hor.normalize();
					acc_hor *= _params.acc_hor_max;
					math::Vector<2> vel_sp_hor_prev(_vel_sp_prev(0), _vel_sp_prev(1));
					math::Vector<2> vel_sp_hor = acc_hor * dt + vel_sp_hor_prev;
					_vel_sp(0) = vel_sp_hor(0);
					_vel_sp(1) = vel_sp_hor(1);
				}

				// limit vertical acceleration
				float acc_v = (_vel_sp(2) - _vel_sp_prev(2)) / dt;

				if (fabsf(acc_v) > 2 * _params.acc_hor_max) {
					acc_v /= fabsf(acc_v);
					_vel_sp(2) = acc_v * 2 * _params.acc_hor_max * dt + _vel_sp_prev(2);
				}

				_vel_sp_prev = _vel_sp;

				_global_vel_sp.vx = _vel_sp(0);
				_global_vel_sp.vy = _vel_sp(1);
				_global_vel_sp.vz = _vel_sp(2);

				/* publish velocity setpoint */
				if (_global_vel_sp_pub != nullptr) {
					orb_publish(ORB_ID(vehicle_global_velocity_setpoint), _global_vel_sp_pub, &_global_vel_sp);

				} else {
					_global_vel_sp_pub = orb_advertise(ORB_ID(vehicle_global_velocity_setpoint), &_global_vel_sp);
				}

				if (_control_mode.flag_control_climb_rate_enabled || _control_mode.flag_control_velocity_enabled ||
				    _control_mode.flag_control_acceleration_enabled) {
					/* reset integrals if needed */
					if (_control_mode.flag_control_climb_rate_enabled) {
						if (reset_int_z) {
							reset_int_z = false;
							float i = _params.thr_min;

							if (reset_int_z_manual) {
								i = _params.thr_hover;

								if (i < _params.thr_min) {
									i = _params.thr_min;

								} else if (i > _params.thr_max) {
									i = _params.thr_max;
								}
							}

							thrust_int(2) = -i;
						}

					} else {
						reset_int_z = true;
					}

					if (_control_mode.flag_control_velocity_enabled) {
						if (reset_int_xy) {
							reset_int_xy = false;
							thrust_int(0) = 0.0f;
							thrust_int(1) = 0.0f;
						}

					} else {
						reset_int_xy = true;
					}

					/* velocity error */
					math::Vector<3> vel_err = _vel_sp - _vel;

					// check if we have switched from a non-velocity controlled mode into a velocity controlled mode
					// if yes, then correct xy velocity setpoint such that the attitude setpoint is continuous
					if (!control_vel_enabled_prev && _control_mode.flag_control_velocity_enabled) {

						// choose velocity xyz setpoint such that the resulting thrust setpoint has the direction
						// given by the last attitude setpoint
						_vel_sp(0) = _vel(0) + (-PX4_R(_att_sp.R_body, 0, 2) * _att_sp.thrust - thrust_int(0) - _vel_err_d(0) * _params.vel_d(0)) / _params.vel_p(0);
						_vel_sp(1) = _vel(1) + (-PX4_R(_att_sp.R_body, 1, 2) * _att_sp.thrust - thrust_int(1) - _vel_err_d(1) * _params.vel_d(1)) / _params.vel_p(1);
						_vel_sp(2) = _vel(2) + (-PX4_R(_att_sp.R_body, 2, 2) * _att_sp.thrust - thrust_int(2) - _vel_err_d(2) * _params.vel_d(2)) / _params.vel_p(2);
						_vel_sp_prev(0) = _vel_sp(0);
						_vel_sp_prev(1) = _vel_sp(1);
						_vel_sp_prev(2) = _vel_sp(2);
						control_vel_enabled_prev = true;

						// compute updated velocity error
						vel_err = _vel_sp - _vel;
					}

					/* thrust vector in NED frame */
					math::Vector<3> thrust_sp;
					if (_control_mode.flag_control_acceleration_enabled && _pos_sp_triplet.current.acceleration_valid) {
						thrust_sp = math::Vector<3>(_pos_sp_triplet.current.a_x,_pos_sp_triplet.current.a_y,_pos_sp_triplet.current.a_z);
					} else {
						thrust_sp = vel_err.emult(_params.vel_p) + _vel_err_d.emult(_params.vel_d) + thrust_int;
					}

					if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_TAKEOFF
							&& !_takeoff_jumped && !_control_mode.flag_control_manual_enabled) {
						// for jumped takeoffs use special thrust setpoint calculated above
						thrust_sp.zero();
						thrust_sp(2) = -_takeoff_thrust_sp;
					}

					if (!_control_mode.flag_control_velocity_enabled && !_control_mode.flag_control_acceleration_enabled) {
						thrust_sp(0) = 0.0f;
						thrust_sp(1) = 0.0f;
					}

					if (!_control_mode.flag_control_climb_rate_enabled && !_control_mode.flag_control_acceleration_enabled) {
						thrust_sp(2) = 0.0f;
					}

					/* limit thrust vector and check for saturation */
					bool saturation_xy = false;
					bool saturation_z = false;

					/* limit min lift */
					float thr_min = _params.thr_min;

					if (!_control_mode.flag_control_velocity_enabled && thr_min < 0.0f) {
						/* don't allow downside thrust direction in manual attitude mode */
						thr_min = 0.0f;
					}

					float thrust_abs = thrust_sp.length();
					float tilt_max = _params.tilt_max_air;
					float thr_max = _params.thr_max;
					/* filter vel_z over 1/8sec */
					_vel_z_lp = _vel_z_lp * (1.0f - dt * 8.0f) + dt * 8.0f * _vel(2);
					/* filter vel_z change over 1/8sec */
					float vel_z_change = (_vel(2) - _vel_prev(2)) / dt;
					_acc_z_lp = _acc_z_lp * (1.0f - dt * 8.0f) + dt * 8.0f * vel_z_change;

					/* adjust limits for landing mode */
					if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid &&
							_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LAND) {
						/* limit max tilt and min lift when landing */
						tilt_max = _params.tilt_max_land;

						if (thr_min < 0.0f) {
							thr_min = 0.0f;
						}

						/* descend stabilized, we're landing */
						if (!_in_landing && !_lnd_reached_ground
								&& (float)fabs(_acc_z_lp) < 0.1f
								&& _vel_z_lp > 0.5f * _params.land_speed) {
							_in_landing = true;
						}

						/* assume ground, cut thrust */
						if (_in_landing
								&& _vel_z_lp < 0.1f) {
							thr_max = 0.0f;
							_in_landing = false;
							_lnd_reached_ground = true;
						}

						/* once we assumed to have reached the ground always cut the thrust.
							Only free fall detection below can revoke this
						*/
						if (!_in_landing && _lnd_reached_ground) {
							thr_max = 0.0f;
						}

						/* if we suddenly fall, reset landing logic and remove thrust limit */
						if (_lnd_reached_ground
								/* XXX: magic value, assuming free fall above 4m/s2 acceleration */
								&& (_acc_z_lp > 4.0f
								    || _vel_z_lp > 2.0f * _params.land_speed)) {
							thr_max = _params.thr_max;
							_in_landing = false;
							_lnd_reached_ground = false;
						}

					} else {
						_in_landing = false;
						_lnd_reached_ground = false;
					}

					/* limit min lift */
					if (-thrust_sp(2) < thr_min) {
						thrust_sp(2) = -thr_min;
						saturation_z = true;
					}

					if (_control_mode.flag_control_velocity_enabled || _control_mode.flag_control_acceleration_enabled) {

						/* limit max tilt */
						if (thr_min >= 0.0f && tilt_max < M_PI_F / 2 - 0.05f) {
							/* absolute horizontal thrust */
							float thrust_sp_xy_len = math::Vector<2>(thrust_sp(0), thrust_sp(1)).length();

							if (thrust_sp_xy_len > 0.01f) {
								/* max horizontal thrust for given vertical thrust*/
								float thrust_xy_max = -thrust_sp(2) * tanf(tilt_max);

								if (thrust_sp_xy_len > thrust_xy_max) {
									float k = thrust_xy_max / thrust_sp_xy_len;
									thrust_sp(0) *= k;
									thrust_sp(1) *= k;
									saturation_xy = true;
								}
							}
						}
					}

					if (_control_mode.flag_control_altitude_enabled) {
						/* thrust compensation for altitude only control modes */
						float att_comp;

						if (_R(2, 2) > TILT_COS_MAX) {
							att_comp = 1.0f / _R(2, 2);

						} else if (_R(2, 2) > 0.0f) {
							att_comp = ((1.0f / TILT_COS_MAX - 1.0f) / TILT_COS_MAX) * _R(2, 2) + 1.0f;
							saturation_z = true;

						} else {
							att_comp = 1.0f;
							saturation_z = true;
						}

						thrust_sp(2) *= att_comp;
					}

					/* limit max thrust */
					thrust_abs = thrust_sp.length(); /* recalculate because it might have changed */

					if (thrust_abs > thr_max) {
						if (thrust_sp(2) < 0.0f) {
							if (-thrust_sp(2) > thr_max) {
								/* thrust Z component is too large, limit it */
								thrust_sp(0) = 0.0f;
								thrust_sp(1) = 0.0f;
								thrust_sp(2) = -thr_max;
								saturation_xy = true;
								saturation_z = true;

							} else {
								/* preserve thrust Z component and lower XY, keeping altitude is more important than position */
								float thrust_xy_max = sqrtf(thr_max * thr_max - thrust_sp(2) * thrust_sp(2));
								float thrust_xy_abs = math::Vector<2>(thrust_sp(0), thrust_sp(1)).length();
								float k = thrust_xy_max / thrust_xy_abs;
								thrust_sp(0) *= k;
								thrust_sp(1) *= k;
								saturation_xy = true;
							}

						} else {
							/* Z component is negative, going down, simply limit thrust vector */
							float k = thr_max / thrust_abs;
							thrust_sp *= k;
							saturation_xy = true;
							saturation_z = true;
						}

						thrust_abs = thr_max;
					}

					/* update integrals */
					if (_control_mode.flag_control_velocity_enabled && !saturation_xy) {
						thrust_int(0) += vel_err(0) * _params.vel_i(0) * dt;
						thrust_int(1) += vel_err(1) * _params.vel_i(1) * dt;
					}

					if (_control_mode.flag_control_climb_rate_enabled && !saturation_z) {
						thrust_int(2) += vel_err(2) * _params.vel_i(2) * dt;

						/* protection against flipping on ground when landing */
						if (thrust_int(2) > 0.0f) {
							thrust_int(2) = 0.0f;
						}
					}

					/* calculate attitude setpoint from thrust vector */
					if (_control_mode.flag_control_velocity_enabled || _control_mode.flag_control_acceleration_enabled) {
						/* desired body_z axis = -normalize(thrust_vector) */
						math::Vector<3> body_x;
						math::Vector<3> body_y;
						math::Vector<3> body_z;

						if (thrust_abs > SIGMA) {
							body_z = -thrust_sp / thrust_abs;

						} else {
							/* no thrust, set Z axis to safe value */
							body_z.zero();
							body_z(2) = 1.0f;
						}

						/* vector of desired yaw direction in XY plane, rotated by PI/2 */
						math::Vector<3> y_C(-sinf(_att_sp.yaw_body), cosf(_att_sp.yaw_body), 0.0f);

						if (fabsf(body_z(2)) > SIGMA) {
							/* desired body_x axis, orthogonal to body_z */
							body_x = y_C % body_z;

							/* keep nose to front while inverted upside down */
							if (body_z(2) < 0.0f) {
								body_x = -body_x;
							}

							body_x.normalize();

						} else {
							/* desired thrust is in XY plane, set X downside to construct correct matrix,
							 * but yaw component will not be used actually */
							body_x.zero();
							body_x(2) = 1.0f;
						}

						/* desired body_y axis */
						body_y = body_z % body_x;

						/* fill rotation matrix */
						for (int i = 0; i < 3; i++) {
							R(i, 0) = body_x(i);
							R(i, 1) = body_y(i);
							R(i, 2) = body_z(i);
						}

						/* copy rotation matrix to attitude setpoint topic */
						memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
						_att_sp.R_valid = true;

						/* copy quaternion setpoint to attitude setpoint topic */
						math::Quaternion q_sp;
						q_sp.from_dcm(R);
						memcpy(&_att_sp.q_d[0], &q_sp.data[0], sizeof(_att_sp.q_d));

						/* calculate euler angles, for logging only, must not be used for control */
						math::Vector<3> euler = R.to_euler();
						_att_sp.roll_body = euler(0);
						_att_sp.pitch_body = euler(1);
						/* yaw already used to construct rot matrix, but actual rotation matrix can have different yaw near singularity */

					} else if (!_control_mode.flag_control_manual_enabled) {
						/* autonomous altitude control without position control (failsafe landing),
						 * force level attitude, don't change yaw */
						R.from_euler(0.0f, 0.0f, _att_sp.yaw_body);

						/* copy rotation matrix to attitude setpoint topic */
						memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
						_att_sp.R_valid = true;

						/* copy quaternion setpoint to attitude setpoint topic */
						math::Quaternion q_sp;
						q_sp.from_dcm(R);
						memcpy(&_att_sp.q_d[0], &q_sp.data[0], sizeof(_att_sp.q_d));

						_att_sp.roll_body = 0.0f;
						_att_sp.pitch_body = 0.0f;
					}

					_att_sp.thrust = thrust_abs;

					/* save thrust setpoint for logging */
					_local_pos_sp.acc_x = thrust_sp(0) * ONE_G;
					_local_pos_sp.acc_y = thrust_sp(1) * ONE_G;
					_local_pos_sp.acc_z = thrust_sp(2) * ONE_G;

					_att_sp.timestamp = hrt_absolute_time();


				} else {
					reset_int_z = true;
				}
			}

			/* fill local position, velocity and thrust setpoint */
			_local_pos_sp.timestamp = hrt_absolute_time();
			_local_pos_sp.x = _pos_sp(0);
			_local_pos_sp.y = _pos_sp(1);
			_local_pos_sp.z = _pos_sp(2);
			_local_pos_sp.yaw = _att_sp.yaw_body;
			_local_pos_sp.vx = _vel_sp(0);
			_local_pos_sp.vy = _vel_sp(1);
			_local_pos_sp.vz = _vel_sp(2);

			/* publish local position setpoint */
			if (_local_pos_sp_pub != nullptr) {
				orb_publish(ORB_ID(vehicle_local_position_setpoint), _local_pos_sp_pub, &_local_pos_sp);

			} else {
				_local_pos_sp_pub = orb_advertise(ORB_ID(vehicle_local_position_setpoint), &_local_pos_sp);
			}

		} else {
			/* position controller disabled, reset setpoints */
			_reset_alt_sp = true;
			_reset_pos_sp = true;
			_mode_auto = false;
			reset_int_z = true;
			reset_int_xy = true;
			control_vel_enabled_prev = false;

			/* store last velocity in case a mode switch to position control occurs */
			_vel_sp_prev = _vel;
		}

		/* generate attitude setpoint from manual controls */
		if (_control_mode.flag_control_manual_enabled && _control_mode.flag_control_attitude_enabled) {

			/* reset yaw setpoint to current position if needed */
			if (reset_yaw_sp) {
				reset_yaw_sp = false;
				_att_sp.yaw_body = _yaw;
			}

			/* do not move yaw while sitting on the ground */
			else if (!_vehicle_land_detected.landed &&
					!(!_control_mode.flag_control_altitude_enabled && _manual.z < 0.1f)) {

				/* we want to know the real constraint, and global overrides manual */
				const float yaw_rate_max = (_params.man_yaw_max < _params.global_yaw_max) ? _params.man_yaw_max :
							   _params.global_yaw_max;
				const float yaw_offset_max = yaw_rate_max / _params.mc_att_yaw_p;

				_att_sp.yaw_sp_move_rate = _manual.r * yaw_rate_max;
				float yaw_target = _wrap_pi(_att_sp.yaw_body + _att_sp.yaw_sp_move_rate * dt);
				float yaw_offs = _wrap_pi(yaw_target - _yaw);

				// If the yaw offset became too big for the system to track stop
				// shifting it, only allow if it would make the offset smaller again.
				if (fabsf(yaw_offs) < yaw_offset_max ||
						(_att_sp.yaw_sp_move_rate > 0 && yaw_offs < 0) ||
						(_att_sp.yaw_sp_move_rate < 0 && yaw_offs > 0)) {
					_att_sp.yaw_body = yaw_target;
				}
			}

			/* control roll and pitch directly if we no aiding velocity controller is active */
			if (!_control_mode.flag_control_velocity_enabled) {
				_att_sp.roll_body = _manual.y * _params.man_roll_max;
				_att_sp.pitch_body = -_manual.x * _params.man_pitch_max;
			}

			/* control throttle directly if no climb rate controller is active */
			if (!_control_mode.flag_control_climb_rate_enabled) {
				float thr_val = throttle_curve(_manual.z, _params.thr_hover);
				_att_sp.thrust = math::min(thr_val, _manual_thr_max.get());

				/* enforce minimum throttle if not landed */
				if (!_vehicle_land_detected.landed) {
					_att_sp.thrust = math::max(_att_sp.thrust, _manual_thr_min.get());
				}
			}

			math::Matrix<3, 3> R_sp;

			if (!_control_mode.flag_control_velocity_enabled) {
				// construct attitude setpoint rotation matrix. modify the setpoints for roll
				// and pitch such that they reflect the user's intention even if a yaw error
				// (yaw_sp - yaw) is present. In the presence of a yaw error constructing a rotation matrix
				// from the pure euler angle setpoints will lead to unexpected attitude behaviour from
				// the user's view as the euler angle sequence uses the  yaw setpoint and not the current
				// heading of the vehicle.

				// calculate our current yaw error
				float yaw_error = _wrap_pi(_att_sp.yaw_body - _yaw);

				// compute the vector obtained by rotating a z unit vector by the rotation
				// given by the roll and pitch commands of the user
				math::Vector<3> zB = {0, 0, 1};
				math::Matrix<3,3> R_sp_roll_pitch;
				R_sp_roll_pitch.from_euler(_att_sp.roll_body, _att_sp.pitch_body, 0);
				math::Vector<3> z_roll_pitch_sp = R_sp_roll_pitch * zB;


				// transform the vector into a new frame which is rotated around the z axis
				// by the current yaw error. this vector defines the desired tilt when we look
				// into the direction of the desired heading
				math::Matrix<3,3> R_yaw_correction;
				R_yaw_correction.from_euler(0.0f, 0.0f, -yaw_error);
				z_roll_pitch_sp = R_yaw_correction * z_roll_pitch_sp;

				// use the formula z_roll_pitch_sp = R_tilt * [0;0;1]
				// to calculate the new desired roll and pitch angles
				// R_tilt can be written as a function of the new desired roll and pitch
				// angles. we get three equations and have to solve for 2 unknowns
				float pitch_new = asinf(z_roll_pitch_sp(0));
				float roll_new = -atan2f(z_roll_pitch_sp(1), z_roll_pitch_sp(2));

				R_sp.from_euler(roll_new, pitch_new, _att_sp.yaw_body);

				memcpy(&_att_sp.R_body[0], R_sp.data, sizeof(_att_sp.R_body));

				/* reset the acceleration set point for all non-attitude flight modes */
				if (!(_control_mode.flag_control_offboard_enabled &&
						!(_control_mode.flag_control_position_enabled ||
						  _control_mode.flag_control_velocity_enabled))) {

					_thrust_sp_prev = R_sp * math::Vector<3>(0, 0, -_att_sp.thrust);
				}
			}

			/* copy quaternion setpoint to attitude setpoint topic */
			math::Quaternion q_sp;
			q_sp.from_dcm(R_sp);
			memcpy(&_att_sp.q_d[0], &q_sp.data[0], sizeof(_att_sp.q_d));
			_att_sp.timestamp = hrt_absolute_time();

		} else {
			reset_yaw_sp = true;
			_att_sp.yaw_sp_move_rate = 0.0f;
		}

		/* update previous velocity for velocity controller D part */
		_vel_prev = _vel;

		/* publish attitude setpoint
		 * Do not publish if offboard is enabled but position/velocity/accel control is disabled,
		 * in this case the attitude setpoint is published by the mavlink app. Also do not publish
		 * if the vehicle is a VTOL and it's just doing a transition (the VTOL attitude control module will generate
		 * attitude setpoints for the transition).
		 */
		if (!(_control_mode.flag_control_offboard_enabled &&
				!(_control_mode.flag_control_position_enabled ||
				  _control_mode.flag_control_velocity_enabled ||
				  _control_mode.flag_control_acceleration_enabled))) {

			if (_att_sp_pub != nullptr) {
				orb_publish(_attitude_setpoint_id, _att_sp_pub, &_att_sp);

			} else if (_attitude_setpoint_id) {
				_att_sp_pub = orb_advertise(_attitude_setpoint_id, &_att_sp);
			}
		}

		/* reset altitude controller integral (hovering throttle) to manual throttle after manual throttle control */
		reset_int_z_manual = _control_mode.flag_armed && _control_mode.flag_control_manual_enabled
				     && !_control_mode.flag_control_climb_rate_enabled;
	}

	mavlink_log_info(&_mavlink_log_pub, "[mpc] stopped");

	_control_task = -1;
}

int
MulticopterPositionControl::start()
{
	ASSERT(_control_task == -1);

	/* start the task */
	_control_task = px4_task_spawn_cmd("mc_pos_control",
					   SCHED_DEFAULT,
					   SCHED_PRIORITY_MAX - 5,
					   1900,
					   (px4_main_t)&MulticopterPositionControl::task_main_trampoline,
					   nullptr);

	if (_control_task < 0) {
		warn("task start failed");
		return -errno;
	}

	return OK;
}

int mc_pos_control_main(int argc, char *argv[])
{
	if (argc < 2) {
		warnx("usage: mc_pos_control {start|stop|status}");
		return 1;
	}

	if (!strcmp(argv[1], "start")) {

		if (pos_control::g_control != nullptr) {
			warnx("already running");
			return 1;
		}

		pos_control::g_control = new MulticopterPositionControl;

		if (pos_control::g_control == nullptr) {
			warnx("alloc failed");
			return 1;
		}

		if (OK != pos_control::g_control->start()) {
			delete pos_control::g_control;
			pos_control::g_control = nullptr;
			warnx("start failed");
			return 1;
		}

		return 0;
	}

	if (!strcmp(argv[1], "stop")) {
		if (pos_control::g_control == nullptr) {
			warnx("not running");
			return 1;
		}

		delete pos_control::g_control;
		pos_control::g_control = nullptr;
		return 0;
	}

	if (!strcmp(argv[1], "status")) {
		if (pos_control::g_control) {
			warnx("running");
			return 0;

		} else {
			warnx("not running");
			return 1;
		}
	}

	warnx("unrecognized command");
	return 1;
}

本文内容由网友自发贡献,版权归原作者所有,本站不承担相应法律责任。如您发现有涉嫌抄袭侵权的内容,请联系:hwhale#tublm.com(使用前将#替换为@)

位置控制代码 的相关文章

  • hadoop中输入文件用LongWritable和IntWritable的区别

    xfeff xfeff 这里的LongWritable的key是线的偏移量 xff0c 表示该行在文件中的位置 xff0c 而不是行号 这里的IntWritable的key是行号
  • 嵌入式开发常用的几款虚拟机

    关注 43 星标公众号 xff0c 不错过精彩内容 作者 入门小站 说起虚拟机 xff0c 相信作为技术人员的小伙伴们不会感到陌生 虚拟机的使用场景非常多 xff0c 如搭建测试环境 在 Windows 系统中安装 Linux 或在 Mac
  • "软件开发生命周期"有几个阶段?

    关注 43 星标公众号 xff0c 不错过精彩内容 作者 情报小哥 ID 嵌入式情报局 很多初学软件编程的小伙伴 xff0c 只顾着 编程 xff0c 其他开发相关的一些 技能 很少关注 如果你想以后进入大公司 xff0c 除了写代码之后
  • GUI付费与免费的选择,看了价格你就知道了

    更多视频 xff0c 可以到我视频号查看 xff1a 点击 阅读原文 查看更多分享
  • 通信协议考虑的几点问题

    关注 43 星标公众号 xff0c 不错过精彩内容 素材来源 网络 来源 嵌入式大杂烩 嵌入式开发在很多场景下都需要进行通讯 xff0c 那么通讯协议就必不可少 xff0c 有代表性的通讯协议是如下三种 xff1a 从上表可以看到 xff0
  • 带你看看“了不起的”芯片!

    今天给大家分享一本新书 了不起的芯片 xff0c 文末再送大家5本 xff01 任何一本书的背后都有一段不为人知的曲折故事 xff0c 在此和大家分享一下本书作者写这本书的心路历程 01 为什么要写这本书 xff1f 这是一个人人都在谈论芯
  • Wireshark几个常用技巧

    关注 43 星标公众号 xff0c 不错过精彩内容 作者 假面生 素材来源 CSDN 经典的开源的网络抓包工具 Wireshark 相信大部分人 xff08 或者搞过网络 xff09 的人都知道它 xff0c 用过的人基本了解它的强大功能
  • 预约直播 | 2023年STM32峰会线上直播开启报名!

    点击上方 关注STM32 点击下方文章了解峰会详情 xff1a 速速报名 xff5c 与创新邂逅 xff0c 与生态交融 xff0c 来STM32峰会激发你的创造力 先睹为快 xff01 STM32 中国峰会精彩DEMO导引 文末有奖 约吗
  • 一视频带你了解Apache开源协议

    更多视频 xff0c 可以到我视频号查看 xff1a 点击 阅读原文 查看更多分享
  • 嵌入式程序上下文切换和解耦的工具

    关注 43 星标公众号 xff0c 不错过精彩内容 作者 NevermindZZT C语言是一种面向过程的语言 xff0c 做嵌入式项目的时候 xff0c 如果不变相面向对象 xff0c 项目到后期很难做好 xff0c 且不容易维护 今天就
  • 嵌入式开发成本太高

    关注 43 星标公众号 xff0c 不错过精彩内容 作者 strongerHuang 微信公众号 strongerHuang 最近一段时间 xff0c 给大家整理了一些嵌入式开发常用软件工具的价格 xff0c 有网友直呼 xff1a 嵌入式
  • 服务交付的项目:建立PM牢固的客户关系

    在竞争激烈的市场中 xff0c 基于服务的企业需要利用任何机会将自己与 xff08 通常非常相似的 xff09 竞争对手区分开来 虽然实施 系统细节和服务管理都很重要 xff0c 但也许区分您的业务的最佳方式是根据您的服务质量建立牢固的客户
  • ST发布新的工具链和软件包、Source Insight难得一更新

    MicroPython 诞生 10 周年 ST发布新的工具链和软件包 Source Insight难得一更新 xff08 点击链接 xff0c 阅读原文 xff09 更多视频 xff0c 可以到我视频号查看 xff1a 点击 阅读原文 查看
  • 蓝牙演进及其发展史

    关注 43 星标公众号 xff0c 不错过精彩内容 来源 ittbank 目前 xff08 2023年5月 xff09 xff0c 最新的蓝牙5 4标准已经出来了 xff0c 那么 xff0c 你知道蓝牙这些年都经历过什么吗 xff1f 下
  • 嵌入式固件升级防变砖的几种方法

    关注 43 星标公众号 xff0c 不错过精彩内容 来源 CSDN 汽车软件Boot程序的主要作用是刷新App程序 在一个具体客户项目中 xff0c Boot也是客户需求的一部分 xff0c 跟随项目也有软件开发计划 xff08 有的为了和
  • 单片机变量不被初始化的实现方法

    关注 43 星标公众号 xff0c 不错过精彩内容 作者 strongerHuang 微信公众号 strongerHuang 最近有读者问了一个这样的问题 xff1a 看门狗复位之后 xff0c 能不能保持复位之前的状态 xff1f 这种问
  • 新手学51还是STM32单片机?

    更多视频 xff0c 可以到我视频号查看 xff1a 点击 阅读原文 查看更多分享
  • SPI可以像I2C挂多个设备吗?

    关注 43 星标公众号 xff0c 不错过精彩内容 作者 strongerHuang 微信公众号 strongerHuang 最近看到有小伙伴在讨论 xff1a SPI可以像I2C挂多个设备吗 xff1f 简单来说 xff0c 就是一主多从
  • Keil(MDK-ARM)介绍、下载、安装与注册

    推荐 分享一个大神的人工智能教程 零基础 xff01 通俗易懂 xff01 风趣幽默 xff01 还带黄段子 xff01 希望你也加入到人工智能的队伍中来 xff01 http www captainbed net strongerhuan

随机推荐

  • STM32CubeMX介绍、下载与安装

    推荐 分享一个大神的人工智能教程 零基础 xff01 通俗易懂 xff01 风趣幽默 xff01 还带黄段子 xff01 希望你也加入到人工智能的队伍中来 xff01 http www captainbed net strongerhuan
  • Keil(C51)介绍、下载、安装与注册

    推荐 分享一个大神的人工智能教程 零基础 xff01 通俗易懂 xff01 风趣幽默 xff01 还带黄段子 xff01 希望你也加入到人工智能的队伍中来 xff01 http www captainbed net strongerhuan
  • 自顶向下,自底向上、三明治集成的方法。软件测试

    实验 四 实验名称 集成测试 实验日期 2018 11 30 实验成绩 实 验 目 的 要 求 及 内 容 xff08 给出本次实验所涉及并要求掌握的知识点及实验内容具体描述 xff09 实验目的 xff1a xff08 1 xff09 掌
  • 【零基础强化学习】 基于Closed-Form Policy Play BipedalWalker-v3

    BipedalWalker v3 x1f914 写在前面机器人行走控制show me code no bb结果展示写在最后谢谢点赞交流 xff01 96 更多代码 gitee主页 xff1a https gitee com GZHzzz 博
  • 电子爱好者总结的28个电子行业技术网站

    以下是一位电子爱好者总结的28个电子行业技术网站 21IC 电子 http www 21IC COM 中国电子资源网 xff1a http www ec66 com 中国电子进修网 http www studydz com 电子设计技术网
  • Linux 入门

    文章目录 一 概述二 安装CentOS下载地址VMware下载地址 三 linux文件与目录结构Linux系统中一切皆文件Linux目录结构 四 VI VIM 编辑器vi vim是什么一般模式常用语法键盘图编辑模式指令模式 五 网络配置六
  • S_OK,S_FALSE,E_FAIL

    今天在调试一个ICOP的操作的时候 xff0c 发现连接被动关闭的时候老是会在一处断言处失败 xff0c 跟了很久终于发现了问题 在此记录一下 xff1a 断言报错的代码如下 xff1a HRESULT CIoCPWorker UnregI
  • 游戏开发图书推荐--我读过的技术经典图书

    很多同学问我学游戏开发应该看些什么书 xff0c 我在这里抛砖引玉 xff0c 给一份推荐表 xff0c 希望大家共同提高 由于本人英文不太好 xff0c 推荐的大部书籍都是国人编写的 xff0c 有些经典的外文图书可能是翻译不好 xff0
  • Win7 应用程序无法正常启动(0xc000000d)的解决方法

    自从重装了WIN7系统后 xff0c VS2010编译出来的项目程序就不能正常启动 xff0c 启动的时候总是提示 应用程序无法正常启动 xff08 0xc000000d xff09 请单击 确定 关闭应用程序 在网上查找了很多解决方案 x
  • MySQL存储过程where条件执行失败的问题

    前几天对服务器实体做了属性缓存机制 xff0c 当时测试也没有出现大的问题 xff0c 昨天有人跟我说 xff0c 登陆的时候角色等级显示错误 xff0c 我复测了一下 xff0c 发现不只是等级错误 xff0c 进入游戏后角色位置 金钱
  • VS2010/VS2012 设置全局头文件和库路径

    在VS2010之前 xff0c 设置项目的全局头文件和库路径是非常方便的 xff0c 直接选择菜单Tools gt Options gt Projects and Solutions gt VC 43 43 Directories xff0
  • Linux下rz/sz安装及使用方法

    新搞的云服务器用SecureCRT不支持上传和下载 xff0c 没有找到rz命令 记录一下如何安装rz sz命令的方法 一 工具说明 在SecureCRT这样的ssh登录软件里 通过在Linux界面里输入rz sz命令来上传 下载文件 对于
  • 关于mysql存储过程创建动态表名及参数处理

    转载请注明出处 xff1a 帘卷西风的专栏 http blog csdn net ljxfblog 最近游戏开始第二次内测 xff0c 开始处理操作日志 xff0c 最开始把日志放到同一个表里面 xff0c 发现一天时间 xff0c 平均1
  • 关于mysql自增id的获取和重置

    转载请注明出处 xff1a 帘卷西风的专栏 http blog csdn net ljxfblog mysql获取自增id的几种方法 使用max函数 xff1a select max id from tablename 优点 xff1a 使
  • LXC的安装与配置使用

    1 简介 在云端技术的领域 xff0c 虚拟系统扮演了重要的角色 xff0c 但不管虚拟系统怎样演进 xff0c 效能如何的提升 xff0c 不可否认的虚拟系统 xff08 Guest OS xff09 对实体系统 xff08 Host O
  • 关于SQL中Union和Join的用法

    转载请注明出处 xff1a 帘卷西风的专栏 http blog csdn net ljxfblog 一直以来 xff0c 对于数据库SQL方面都是半吊子水平 xff0c 能写一些基本的增删改查的语句 xff0c 大部分时间都是用下Where
  • 使用Cmake生成跨平台项目编译解决方案

    项目最近有需求在windows下面运行 xff0c 我花了几周时间将linux的服务器移植到windows下面 xff0c 目前已经能够正常运行服务器 xff0c 目前又有了新需求 xff0c 两边的代码结构和组织是分开的 xff0c 因此
  • linux下shell技巧

    经常看到一些大牛操作linux的时候 xff0c 双手运指如飞 xff0c 指令如流水般输出 xff0c 会不会感到羡慕呢 xff1f 本文就整理了一些linux下shell的技巧 xff0c 保管你学会之后 xff0c shell输出ap
  • Cmake在windows支持预编译头文件(stdafx.h)

    最近一直在研究cmake构建项目 xff0c 之前接触cmake的时候就感觉不太喜欢cmake xff0c 觉得它太乱了 xff0c 产生了太多的中间文件 xff0c 产生的项目文件也不是特别友好 xff0c 在windows下 xff0c
  • 位置控制代码

    Copyright c 2013 2016 PX4 Development Team All rights reserved Redistribution and use in source and binary forms with or