我想让精灵每秒缩放一次,使其看起来像是鼓起来并脉动。我怎样才能做到这一点?
由于之前的帖子包含语法错误。更准确地说,我发布了工作代码:
CCSprite * sprite = ...; // create the sprite.
id scaleUpAction = [CCEaseInOut actionWithAction:[CCScaleTo actionWithDuration:1 scaleX:1.0 scaleY:1.0] rate:2.0];
id scaleDownAction = [CCEaseInOut actionWithAction:[CCScaleTo actionWithDuration:0.5 scaleX:0.8 scaleY:0.8] rate:2.0];
CCSequence *scaleSeq = [CCSequence actions:scaleUpAction, scaleDownAction, nil];
[sprite runAction:[CCRepeatForever actionWithAction:scaleSeq]];
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