我正在尝试在我的 ES-CQRS 架构中实现读取端。假设我有一个这样执着的演员:
object UserWrite {
sealed trait UserEvent
sealed trait State
case object Uninitialized extends State
case class User(username: String, password: String) extends State
case class AddUser(user: User)
case class UserAdded(user: User) extends UserEvent
case class UserEvents(userEvents: Source[(Long, UserEvent), NotUsed])
case class UsersStream(fromSeqNo: Long)
case object GetCurrentUser
def props = Props(new UserWrite)
}
class UserWrite extends PersistentActor {
import UserWrite._
private var currentUser: State = Uninitialized
override def persistenceId: String = "user-write"
override def receiveRecover: Receive = {
case UserAdded(user) => currentUser = user
}
override def receiveCommand: Receive = {
case AddUser(user: User) => persist(UserAdded(user)) {
case UserAdded(`user`) => currentUser = user
}
case UsersStream(fromSeqNo: Long) => publishUserEvents(fromSeqNo)
case GetCurrentUser => sender() ! currentUser
}
def publishUserEvents(fromSeqNo: Long) = {
val readJournal = PersistenceQuery(context.system).readJournalFor[CassandraReadJournal](CassandraReadJournal.Identifier)
val userEvents = readJournal
.eventsByPersistenceId("user-write", fromSeqNo, Long.MaxValue)
.map { case EventEnvelope(_, _, seqNo, event: UserEvent) => seqNo -> event }
sender() ! UserEvents(userEvents)
}
}
据我了解,每次事件持续存在时,我们都可以通过以下方式发布它Akka Persistence Query
。现在,我不确定订阅这些事件的正确方法是什么,以便我可以将其保留在我的读取端数据库中?其中一个想法是首先发送一个UsersStream
我的读方演员发来的消息UserWrite
演员和“沉没”事件中读取演员。
EDIT
根据@cmbaxter的建议,我以这种方式实现了读取端:
object UserRead {
case object GetUsers
case class GetUserByUsername(username: String)
case class LastProcessedEventOffset(seqNo: Long)
case object StreamCompleted
def props = Props(new UserRead)
}
class UserRead extends PersistentActor {
import UserRead._
var inMemoryUsers = Set.empty[User]
var offset = 0L
override val persistenceId: String = "user-read"
override def receiveRecover: Receive = {
// Recovery from snapshot will always give us last sequence number
case SnapshotOffer(_, LastProcessedEventOffset(seqNo)) => offset = seqNo
case RecoveryCompleted => recoveryCompleted()
}
// After recovery is being completed, events will be projected to UserRead actor
def recoveryCompleted(): Unit = {
implicit val materializer = ActorMaterializer()
PersistenceQuery(context.system)
.readJournalFor[CassandraReadJournal](CassandraReadJournal.Identifier)
.eventsByPersistenceId("user-write", offset + 1, Long.MaxValue)
.map {
case EventEnvelope(_, _, seqNo, event: UserEvent) => seqNo -> event
}
.runWith(Sink.actorRef(self, StreamCompleted))
}
override def receiveCommand: Receive = {
case GetUsers => sender() ! inMemoryUsers
case GetUserByUsername(username) => sender() ! inMemoryUsers.find(_.username == username)
// Match projected event and update offset
case (seqNo: Long, UserAdded(user)) =>
saveSnapshot(LastProcessedEventOffset(seqNo))
inMemoryUsers += user
}
}
存在一些问题,例如: 事件流似乎很慢。 IE。UserRead
参与者可以在保存新添加的用户之前回答一组用户。
EDIT 2
我增加了 cassandra 查询日志的刷新间隔,这更多地解决了事件流缓慢的问题。看来 Cassandra 事件日志默认每 3 秒轮询一次。在我的application.conf
我补充道:
cassandra-query-journal {
refresh-interval = 20ms
}
EDIT 3
实际上,不要减少刷新间隔。这会增加内存使用量,但这并不危险,也没有什么意义。 CQRS 的一般概念是写入和读取端是异步的。因此,写入数据后永远无法立即读取。处理用户界面?我只是在读取方确认数据后打开流并通过服务器发送的事件推送数据。